All work
06 Abstraction
The Amazing Digital Circus
A checklist, drawn in the same torn paper as everything else.

The counterpart to the cast frame, and deliberately the inverse of it: where that screen is dark and saturated, this one is bleached to near-white so the two never get confused at a glance, even though they share a layout.
Unlock conditions are a literal checklist with tick boxes. Three conditions, each one either done or not — no progress bars, no percentages, nothing to interpret.
Buy, Equip and Next are given equal weight because at this point the player has already decided; the screen's job is to get out of the way rather than to push one of them.
