Loading

All work

03 Inventory

Anime Conquerors

The same skeleton as the unit screen, retuned for items.

Anime Conquerors inventory screen — a grid of item slots with an item detail panel showing description, selling price, and use and sell actions

This shares its bones with the unit collection on purpose. A player who has learned one screen should not have to learn the other — grid on the left, detail on the right, search and filter in the same place, actions in the same corner.

What changes is what the detail panel argues. Items need a reason to be used or sold, so the description and the selling price carry the panel, and the two actions are colour-split — gold to use, red to sell — because they are not reversible in the same way.

Empty slots are drawn as real slots rather than blank space, so the grid holds its shape and the eye can count capacity without reading the counter.

Next projectThe Amazing Digital CircusLoading screen

Want something like this?

Send the game and the screens you need. I'll tell you honestly whether I'm the right fit and what it'll take.

Start a project